

We beat them back in the 2000 wars, but everyone knew that they would be back in force and finish us once and for all. It was an existential threat, and the battle was to the death. The fight was clear, and the dividing lines were drawn. One road leads forward and to an enlightened state, the other backward and into the darkness of a totalitarian state. They say that humanity (as a species) is at the crossroads of history in its evolutionary saga. I had my expectations, but it’s not just that it looks and feels great, but that when it’s all working together it becomes something of its own and something that I’ve never experienced before.” – Pepe Moreno “It’s interesting that even though we’ve been planning, designing, building, and implementing all the bits and pieces of the new BH2020 VR game experience, I was completely blown away when it all came together and put on the VR headset and played the game for the first time. That is where BH2020 starts as well, but it is only the opening scenario that expands to an ever-broadening VR environment with unlimited possibilities, and evolving gameplay forms. An alternative world that's culturally diverse, age-independent, and gender-neutral and where everyone is welcome to join the fight.īH2000 was a first-person shooter (FPS) “turret” game, where the player is in a fixed position and is tasked with neutralizing ever-increasing hostile forces as they storm the (beach) player. An expansive world with its own economy where everyone is equal (start from the same place) and everyone is welcome.īH2020 (VR and Desktop) is an all-out, all-inclusive, cross-platform, and fully immersive Virtual Reality game experience that transcends national borders, traditional genres, mediums, and platforms. That is no longer the case.īeachHead 2020 is the beginning of a new world and an alternative reality in parallel to our own. The gameplay was satisfying and rewarded the player with immediate gratification, but there was no purpose, no mission, no incentive to immerse further into the alternative reality.

They defended that little stretch of sand as if their lives depended on it. Though its inhabitants did not know what they loved - they knew exactly who they hated, and millions were entranced by the game. The land had no anthem, no values, and no moral compass pointing north.
#BEACH HEAD 2000 VR FREE#
The country was free of identities and labels - just like the relentless enemy that tormented the grounds. The original BeachHead 2000 game environment was an anonymous beach in an unnamed country. Same goes for score competitions, strategy, or any game that would suffer from average players feeling like they have to shell out cash just to survive/compete. There shouldn’t be people at the same level who destroy you every time cause they paid real cash for ingame content. NO pay to win: shouldn’t be able to pay to have an advantage in otherwise balanced matchmaking, an overwhelming unfair advantage that is. NO pay to play: shouldn’t have to buy ingame content to beat levels, climb the ladder or advance in any way At the same time, it will serve as a fascinating experiment in libertarian “free market” economics, which will transcend the virtual gaming world. One that will nurture creativity and commerce, while providing a world-class gaming experience. The goal is to provide a dynamic and flexible platform. It will cover everything involved in the inner workings of a city, including economics and politics.

In today’s installment, we’re going to explore BeachHead 2020’s innovative economic model, which we believe will revolutionize both gaming and commerce, forever.Īs we have already discussed in previous articles, BeachHead 2020’s game environment will in fact be a full-scale multi-player VR “universe”. Hier noch zwei interessante Blog-Beiträge:Ī closer look At BeachHead 2020’s Economic Experiment, and BHT’s Role. Klicke in dieses Feld, um es in vollständiger Größe anzuzeigen.Hier ein erster einblick in das Projekt und kleines Konzept-Art.
